Give them more room for independent change. Jason Bartlett thinks high level begins in the low teens, and characters ought to be able to increase proficiency scores as well as abilities through practice. Once again we see that people work together better if there's a clear and defined opposition. Josef McCoy thinks having something to fight against is more important than having something to fight for. Their complete handbook was one of the dullest in that respect. Nodwick is really starting to find his employers predictable.įorum: Mark Anthony Sims thinks thieves need much better kits to make them as cool as the other classes. Gotta keep their eye on their core competencies all the time! Otherwise disastrous things might happen again! As with RPG reviews, they don't plan to bring them back, but they may be doing some more articles converting stuff from books in the future, as they have been with computer games. And you wouldn't have an all cleric of a single god party, (most adventures'd be no challenge ) so it's unlikely to become an issue.Īnd finally, someone asking about book reviews. So on reflection, nope, not going back.Ī question about the balance of new clerics from someone who's noted some have more domains than others. It's not like they're your only avenue for communicating about RPG's in general anymore, and you can probably trust them to be more objective, and able to rant more amusingly without worrying about censorship. They're feeling outclassed by the internet these days. No amount of slow-aging hotness is worth that.Īnother request to bring back reviews. The drama quotient in their race is off the charts, and that's on a good day. You really don't want to go out with a Drow. They may have to eat crow in a few months.Īnother letter of general praise. THEY'RE NOT BUYING IT!!! Ironically, the things they're complaining about in 2e are going to be fixed in 3e. Wait until you see how many prestige classes they put out! Muahahaha!Ī letter from someone pissed off about all their expensive stuff becoming obsolete. Rest assured, they will take a break, and then find new markets to oversaturate next edition. Variety is the spice of life, after all.Ī letter generally praising them, but also telling them where they're oversaturating the market. While they're adding a bit more old style flavour than they did in the mid 90's, they still want to move forward, so expect mixed results on this one. Not disagreeing on that one.Ī letter asking them to go back to the old school. Oh, and the new format for upcoming products sucks, because it doesn't give as much info as the old one. As long as it's not boring, anyway, that's the really important thing.ĭ-Mail: We kick off with some more edition change concerns that just go to show how differently people can wind up interpreting the same teasers, even though they're not particularly ambiguous. Mind you, it is april, so maybe we'll get amusingly unbalanced instead. (although not completely without whimsy) This doesn't make me confident it'll get the gravity it needs. If the current editors have this kind of attitude, it's no wonder you have to pretty much make it all up, or use BECMI D&D instead, which did take the whole epic deeds during the endgame thing seriously. So this is a series of jokes about the more silly end of obscene power, where the players run roughshod over the world, rather than finding new enemies that present a suitable challenge. 2: The rapidly expanding plethora of settings and character options made people more likely to switch games regularly rather than sticking with one to high levels. 1: they were too busy trying to be sensible and mature, prove they'd outgrown all that twinky nonsesnse. The wyrms turn: Here we get a good reminder exactly why high level campaigns got short shrift in 2e. So let's see if this bumper sized issue has any suitably impressive articles. Hell, Dungeon hasn't even got any 2e adventures that go above 15th level. High level stuff in particular could do with a few more articles before we wave out the old and in with the new, as material suitable for levels 20+ is pretty scarce. Still, it looks like the topic is high level and planar stuff, both of which are topics I'm quite fond of. And as with the 2/3rds mark, this is purely a postdated landmark that doesn't feel particularly significant sandwiched between the 1999 annual and the 3e changeover issues. So we're finally three quarters of the way through this journey.
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